You’ll pick one of these methods for your first dry season and use a combination of them for later dry seasons. There are two ways to do this: dam the river or stockpile food and water. Before that happens, you’ll want to be prepared. During the dry season, the water sources (they look like piles of black rocks, usually on one of the edges of the map) stop producing water, which causes all of the water in the river to flow away. The first dry season shows up around day 20.You’ll need to build a Farmhouse and start a field of carrots and you will want to start it before building housing for all your beavers. A Gatherer Flag will help you extend your food supply, but berries grow too slowly to sustain your colony. You start with some food, but you need to get a reliable food source into production before it runs out.Early on, you need a lot of logs to build important structures, so placing a second Lumberjack Flag early and then reducing the number of builder jobs available to force your beavers to crew it is a great way to get the ball rolling.Beavers won’t cut down a tree unless you mark them for harvest.Meanwhile, beavers won’t show that they are thirsty until day 2, but by then you’ll have sunk your first batch of logs into other things such as housing, making it much harder to recover. Lumberjacks won’t cut down trees if they don’t have a Log Pile to store the logs in. The first thing you should build in a new game is a Log Pile, followed by a Water Pump.Increase those open job slots to four to get more beavers working quickly. ![]() You currently start with a Builder’s Hut, which defaults to only having two job slots open. ![]() Beginners Tips and Tricks So, You Just Got Timberborn…įor those who are just starting out, there’s a lot to digest and a lot of easy traps to fall into. I’ve seen a lot of people confused about some of Timberborn’s mechanics and systems, so I figured I’d create a guide to help dispel some of that confusion.
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